爱情鸟第一论坛com高清免费_91免费精品国自产拍在线可以看_亚洲一区精品中文字幕_男人操心女人的视频

代寫CanvasList CS 251 Project 3

時間:2024-03-02  來源:  作者: 我要糾錯


Project 3 - CanvasList

CS 251, Spring 2024

In this project (and the next!) we will build our own versions of data structures. By the end of this project, you will...

● Gain an understanding of the usage of a linked list in data structures

● Have practiced manipulating a linked list in various ways

● Understand the power of polymorphism in an object-oriented language

Remember, if you get stuck for more than 30 minutes on a bug, you should come to office hours. You should also come to office hours if you have questions about the guide or starter code, even if you haven’t written any code yet.

Restrictions

● You may not include additional C++ libraries to implement CanvasList or shapes. The only included library for CanvasList is <iostream>; and the only included library for shapes is <string>.

○ It’s fine to include libraries to write tests.

● You will need to use classes, pointers, and new. Do not use malloc, we’re not writing C.

● You may modify shape.cpp, canvaslist.cpp, and canvaslist_tests.cpp freely.

● You may modify canvaslist.h only to add additional private member functions. You

may not add additional member variables (public or private), or additional public member

functions.

● See Memory Safety & valgrind.

Logistics

There are 2 main things that are different about this project:

1. zyBooks does not easily support using valgrind in its autograder. It also does not support reusing a single compilation target to run multiple tests. Therefore, although you will have a zyBooks workspace and starter code, you will submit to Gradescope to receive autograder feedback. We expect you to make multiple submissions.

2. The way many of our tests are written gives away significant parts of what you will be working on. As such, we do not have a public test suite. Instead, we’ll give detailed failure messages to the extent possible.

Due:

● Gradescope: Monday 3/4, 11:59 PM

○ canvaslist.h

 

 ○ shape.cpp

○ canvaslist.cpp

○ canvaslist_tests.cpp

● Use grace tokens:

https://docs.google.com/forms/d/e/1FAIpQLSctqCl9ZYt52IKJZGnyrrJhuW5DMN1ZCJI7d 9C_Cutm3OliqA/viewform

○ Grace tokens should be requested by 5 PM the day before. For example, if you intend to submit the project by 11:59 PM on Tuesday 3/5, you must submit the form by 5 PM on Monday 3/4. If you submit later, you will need to wait until we process it to be able to receive autograder feedback from Gradescope.

○ This requires setting up a UIC Google account. If you have not yet done so, visit https://learning.uic.edu/resources/virtual-collaboration/google-workspace/.

Testing

We will continue studying and practicing testing, this time on a data structure. This raises an interesting question: in order to test the functions that tell us what’s inside the data structure, we have to add data. But then we’re assuming that the methods to add data work correctly! We’ll have to be ok with the fact that we’re testing two functions at once. Later, we can assume that these work correctly.

This time, we’re going to take a slightly different approach to evaluating your tests. We have many buggy implementations. Your task is to write tests that expose these buggy implementations! The bugs may be in CanvasList, Shape, or in one of the derived classes. You’ll receive credit for each buggy implementation that fails your tests. This will happen when you submit to Gradescope.

Keep in mind that the correct implementation must pass your tests to receive any credit – no writing EXPECT_TRUE(false), for example. To aid you in checking your own test cases, we’ve provided solution “object files”: canvaslist_solution.o and shape_solution.o.

In zyBooks, use make run_solution_tests to run your tests on the course staff’s correct solution.

Memory “Ownership”

When we pass pointers around as arguments or return values, it’s important to track what part of the program is responsible for freeing the memory associated with that pointer. We call this concept “ownership” – whomever “owns” a pointer is responsible for freeing it.

This isn’t actually enforced by the compiler or anything – it’s an informal model that helps us keep track of when to free things. Here’s an example:

 

 class MyClass {

 public:

  int* ptr;

  MyClass() {

ptr = new int;

*ptr = 10; }

  ~MyClass() {

    if (ptr != nullptr) {

delete ptr; }

  }

  int* getPtr() {

    // Who owns this now?

return ptr; }

};

int main() {

  MyClass mc;

  int* p = mc.getPtr();

  delete p;

}

Here, we have code that eventually ends up with 2 pointers in different places that point to the same memory. This is a problem! The delete p; in main and the destructor ~MyClass() both try to delete the same underlying memory, causing a double free error.

We need to make sure only one of them runs – but which one? This is where the concept of documenting ownership comes in handy. Here’s two examples, either of which will prevent the double free error.

     // MyClass keeps ownership, caller

// must not free returned ptr

int* getPtr() {

return ptr; }

int main() {

 // Ownership transferred to caller,

// caller must free returned ptr

int* getPtr() {

  int *ret = ptr;

  ptr = nullptr;

  return ret;

}

int main() {

 

    MyClass mc;

  int* p = mc.getPtr();

}

   MyClass mc;

  int* p = mc.getPtr();

  delete p;

}

 In the example on the left, MyClass keeps ownership and will free ptr in its destructor – according to the method comment, the caller must not free the returned pointer. There’s nothing stopping the caller from doing so, though, so it’s just documentation.

In the example on the right, MyClass gives up or transfers ownership. According to the documentation, the caller must free the returned pointer. Therefore, the implementation sets ptr = nullptr; inside the class, preventing the destructor from deleting it. Outside the class, in main, the pointer is deleted. Again, there’s nothing guaranteeing the caller deletes the pointer.

If this all seems difficult to keep track of, you’re right! It’s super important though, and that’s why C++11 added a feature called “smart pointers”. These help keep track of ownership for us, and lets the language take care of when dynamically allocated memory gets free’d. Unfortunately, they’re a bit too much to cover in 251 and we won’t see them this term.

Memory Safety & valgrind

In this class, we care a lot about writing correct C++ code. One aspect of correctness that is much more relevant when working with pointers is memory safety – does our program only access memory that it is allowed to? Programs that have out-of-bounds accesses or use-after-frees or other memory issues are broken programs.

On the other hand, memory leaks aren’t as bad, but they still indicate poor “hygiene” and loose memory management. You’ll definitely have memory leaks until you complete the destructor. Even then, you may have memory leaks due to mismanagement. As such, we’ll have a flat score item for writing a program that has no memory leaks and passes at least one test.

  Some of the functions you will implement will specify how to handle pointer ownership, and our tests expect these to be implemented properly. Make sure you pay attention to this, so you don’t get double frees or memory leaks!

   We care so strongly about this, in fact, that a program with memory errors, such as out-of-bounds accesses or use-after-frees, will receive no credit for the corresponding test. It does not matter whether your code might be correct if we ignore the undefined behavior.

 We treat these as fatal, program-ending errors, because they are.

 

 We will run all tests using valgrind to detect and report this behavior. MacOS doesn’t have valgrind – see Memory Safety and MacOS for more information.

Memory Safety Tips and Tricks

1. Apply the above section – whose job is it to free the memory?

2. Before you follow a pointer, check whether it’s nullptr.

3. If you delete something, make sure you update any pointers to it to either be a different

valid pointer or nullptr. There might be multiple pointers to the same thing!

Memory Safety and MacOS

MacOS doesn’t have valgrind. While we can use leaks, this doesn’t catch undefined behavior and makes the program incompatible with AddressSanitizer (another way of catching undefined behavior). We have a few options, none of them do everything that valgrind can, and they get progressively sketchier. (I have an M2 Mac for personal use I’m experimenting with – I really have no idea how M1 or Intel Macs behave.)

● Run your tests in zyBooks, which has valgrind. (Strongly recommended – sorry . You can still develop and do a lot of testing locally, but ensuring memory safety is easiest to do in a true Linux environment.)

These later bullets require more knowledge with the terminal and your computer, and we don’t know whether they work. We didn’t build these into the Makefile, and you’re on your own if you want to try them.

● If you have a non-M1/M2 Mac, https://github.com/LouisBrunner/valgrind-macos seems promising, but apparently has some false positives. I haven’t tested it; I don’t have an x86 Mac.

● Run all tests twice: once when compiling with AddressSanitizer (-fsanitize=address), and once under leaks. Even then, this misses when we try to read uninitialized memory!

● Use brew install llvm, and switch to using the newly installed /opt/homebrew/opt/llvm/bin/clang++ (or maybe /usr/local/opt/llvm/bin/clang++). Then, we can compile our program with -fsanitize=address and run with the environment variable ASAN_OPTIONS=detect_leaks=1 to both detect leaks and see undefined behavior. Of course, this still doesn’t see uninitialized memory errors.

● Docker just for valgrind??? (This just sounds cursed.)

 ���

 

 Tasks

Task: Shape

First, we’ll need to implement the Shape base class. See the documentation in shape.h, and write your implementation in shape.cpp.

The default constructor for Shape should set x and y to 0. Task: Testing

As described above, we’re evaluating your testing differently this project.

See canvaslist.h for documentation and a description of what each method does. We strongly recommend writing your test suite first. Place your tests in canvaslist_tests.cpp. Remember to use EXPECT_EQ (keeps going when it fails) or ASSERT_EQ (stops the test when it fails).

You can check that your tests pass on the solution in zyBooks by using the make run_solution_tests command. If your tests don’t pass on the solution, they’re probably wrong!

When you submit to Gradescope, we will run your tests on a correct solution. If the correct solution passes your tests, we will then run your tests on many broken solutions, to see how many your tests “expose”. If you are struggling with writing tests for a particular broken solution, see Project3BrokenSolutionsOverview foravaguedescriptionofwhereeachisbroken.

Task: CanvasList

CanvasList is a singly linked list, where the nodes are of type ShapeNode. You’ll see that the ShapeNode is a class that contains 2 member variables: a Shape* (data pointer), and a ShapeNode* (pointer to the next node).

A reminder of the restrictions from above:

● You may modify canvaslist.h only to add additional private member functions.

● You may not add additional member variables (public or private), or additional public

member functions.

See canvaslist.h for documentation and a description of what each method does. All your function definitions should be in canvaslist.cpp. We recommend completing the methods in the following order:

1. Default constructor

 

 2. empty, size, front

a. Your size function should be one line long. If it is not one line long, you are

probably doing something that is setting you up for tricky bugs in the future.

3. push_front, push_back

4. draw, print_addresses

5. Copy constructor 6. find, shape_at 7. insert_after

8. pop_front, pop_back 9. clear

10. Assignment operator 11. Destructor

12. remove_at

13. remove_every_other

Task: Other Shapes

Finally, we take advantage of the fact that our CanvasList stores pointers to various shapes to use polymorphism. Implement the remaining derived classes:

● Rect

● Circle

● RightTriangle

If a member variable is not given as an argument to a derived class’s constructor, set it to 0. Then, try writing tests that insert these into your CanvasList – we don’t have to write any

additional code to make the CanvasList work with them!

The RightTriangle documentation has a typo. The as_string function should have the line, “It’s a Right Triangle at x: 1, y: 2 with base: 3 and height: 4”.

 

 Example Execution

See the (commented) code in main.cpp. You can use this file to experiment with your own linked list methods outside of a test. When enough of the methods and the extra derived classes are properly implemented, you’d see this output. Note that the addresses will be different, but the format should be the same.

List size: 0

Front: 0

Adding Shape to the front

List size: 1

It's a Shape at x: 1, y: 3

Adding Shape to the front

List size: 2

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

Adding Shape to the back

List size: 3

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

Adding Circle to the front

List size: 4

It's a Circle at x: 2, y: 4, radius: 3

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

Adding Rectangle to the back

List size: 5

It's a Circle at x: 2, y: 4, radius: 3

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

It's a Rectangle at x: 0, y: 0 with width: 0 and height: 10

Adding Right Triangle to the front

List size: 6

It's a Right Triangle at x: 1, y: 2 with base: 3 and height: 4

It's a Circle at x: 2, y: 4, radius: 3

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

It's a Rectangle at x: 0, y: 0 with width: 0 and height: 10

 

 Deleting last element

List size: 5

It's a Right Triangle at x: 1, y: 2 with base: 3 and height: 4

It's a Circle at x: 2, y: 4, radius: 3

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

Inserting Shape after index 1

Original:

It's a Right Triangle at x: 1, y: 2 with base: 3 and height: 4

It's a Circle at x: 2, y: 4, radius: 3

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

Updated Original:

It's a Right Triangle at x: 1, y: 2 with base: 3 and height: 4

It's a Circle at x: 2, y: 4, radius: 3

It's a Shape at x: 3, y: 4

It's a Shape at x: 4, y: 6

It's a Shape at x: 1, y: 3

It's a Shape at x: 4, y: 6

Addresses:

Node Address: 0x562ac60e82a0

Node Address: 0x562ac60e81d0

Node Address: 0x562ac60e8260

Node Address: 0x562ac60e8150

Node Address: 0x562ac60e80e0

Node Address: 0x562ac60e8190

Shape Address: 0x562ac60e8280

Shape Address: 0x562ac60e81b0

Shape Address: 0x562ac60e8240

Shape Address: 0x562ac60e8130

Shape Address: 0x562ac60e80c0

Shape Address: 0x562ac60e8170

 

 Grading Breakdown

Later methods depend on previous ones working correctly. For any scoring item, your program may not have valgrind errors.

    Points

Shape class

3

CanvasList testing (catching bugs in broken implementations; tests must pass for a correct solution to receive credit)

20

Default CanvasList constructor, empty, size, front

4

push_front, push_back

5

draw, print_addresses (manually graded)

2

CanvasList copy constructor

5

find, shape_at

5

insert_after

5

pop_front, pop_back

5

clear

5

CanvasList assignment operator

5

remove_at

5

remove_every_other

5

No valgrind errors or memory leaks (destructor + general hygiene); passes at least one CanvasList test.

15

Circle class

2

Rect class

2

RightTriangle class

2

                  Style

● 2 points: Code is styled consistently; for example, using the VSCode formatter. ○ (F1, type in “Format Document”)

 

 ● 1 point: Code is reasonably styled, but there are consistent significant stylistic issues (e.g. inconsistent indentation, line length > 120, spacing, etc.)

● 0 points: No credit (e.g. entire program is on one line)

Documentation + Commenting

● 3 points: Code is well-documented with descriptive variable names and comments, but not overly documented.

● 1.5 points: Code is partially documented, due to a lack of comments and/or poor naming; or code is overly documented with unnecessary comments.

● 0 points: Code has no documentation or appropriate names.

 ww.daixie7.com/2024030220703792761.html
請加QQ:99515681  郵箱:99515681@qq.com   WX:codehelp

標簽:

掃一掃在手機打開當前頁
  • 上一篇:CSCI 2033代做、代寫Python, C++/Java編程
  • 下一篇:代寫代做Project 3 - CanvasList CS 251
  • 無相關信息
    昆明生活資訊

    昆明圖文信息
    蝴蝶泉(4A)-大理旅游
    蝴蝶泉(4A)-大理旅游
    油炸竹蟲
    油炸竹蟲
    酸筍煮魚(雞)
    酸筍煮魚(雞)
    竹筒飯
    竹筒飯
    香茅草烤魚
    香茅草烤魚
    檸檬烤魚
    檸檬烤魚
    昆明西山國家級風景名勝區
    昆明西山國家級風景名勝區
    昆明旅游索道攻略
    昆明旅游索道攻略
  • 短信驗證碼平臺 理財 WPS下載

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 kmw.cc Inc. All Rights Reserved. 昆明網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    爱情鸟第一论坛com高清免费_91免费精品国自产拍在线可以看_亚洲一区精品中文字幕_男人操心女人的视频
    <strike id="bfrlb"></strike><form id="bfrlb"><form id="bfrlb"><nobr id="bfrlb"></nobr></form></form>

        <sub id="bfrlb"><listing id="bfrlb"><menuitem id="bfrlb"></menuitem></listing></sub>

          <form id="bfrlb"></form>

            <form id="bfrlb"></form>

              <address id="bfrlb"></address>

              <address id="bfrlb"></address>
              亚洲高清网站| 欧美三级电影网| 国产欧美日韩在线观看| 国产精品爽黄69| 国产日韩av在线播放| 国产精品高清网站| 欧美日韩中文字幕在线| 海角社区69精品视频| 欧美日本国产一区| 精品成人一区二区三区| 欧美激情中文不卡| 狠狠入ady亚洲精品| 日韩天天综合| 国产精品一区二区三区观看| 亚洲精品久久久久久久久久久久| 欧美区在线播放| 国产欧美视频一区二区| 日韩亚洲欧美一区二区三区| 亚洲系列中文字幕| 久久天天综合| 91久久久久久久久久久久久| 国产一区二区在线观看免费| 国产三级精品三级| 欧美中文在线免费| 欧美日韩国产免费观看| 欧美va亚洲va日韩∨a综合色| 亚洲福利视频专区| 欧美性猛交xxxx乱大交蜜桃| 欧美精品自拍偷拍动漫精品| 欧美欧美全黄| 国产精品av免费在线观看| 国产精品久久久久一区二区| 一区精品在线| 欧美视频免费看| 欧美高清在线播放| 欧美精品色综合| 久久综合亚洲社区| 亚洲一区三区电影在线观看| 欧美/亚洲一区| 欧美手机在线| 亚洲欧美激情四射在线日| 国内欧美视频一区二区| av成人动漫| 欧美视频不卡中文| 欧美日精品一区视频| 久久亚洲春色中文字幕| 国产一区二区精品久久| 国产综合视频在线观看| 欧美影院成人| 老色鬼精品视频在线观看播放| 亚洲愉拍自拍另类高清精品| 国产欧美日韩综合一区在线播放| 国内久久精品| 欧美亚洲免费| 欧美亚州韩日在线看免费版国语版| 午夜欧美电影在线观看| 欧美三级乱人伦电影| 国产视频一区欧美| 国模精品一区二区三区色天香| 中文一区二区在线观看| 久久精品99久久香蕉国产色戒| 欧美一区二区三区视频在线| 欧美日韩一区二区免费在线观看| 一二美女精品欧洲| 欧美激情一区二区三区在线视频观看| 国产精品高潮久久| 99国内精品| 欧美精品一区二区三区蜜臀| 国产精品三区www17con| 亚洲国产日韩欧美| 久久久国产精品一区| 欧美精品一区二区三区在线播放| 国产婷婷色一区二区三区在线| 久久精品一区蜜桃臀影院| 亚洲高清久久久| 午夜视频精品| 国产日产亚洲精品系列| 狠狠色狠狠色综合系列| 欧美精品www在线观看| 国产日韩欧美制服另类| 亚洲精品国精品久久99热| 欧美一级网站| 久久久久久久久久久久久9999| 亚洲激情亚洲| 国产精品对白刺激久久久| 欧美成人综合网站| 免费亚洲电影在线观看| 久久一区免费| 老司机免费视频一区二区| 久久久久网址| 亚洲少妇中出一区| 欧美第十八页| 麻豆精品精华液| 久久免费偷拍视频| 久久色在线播放| 亚洲视屏在线播放| 亚洲一二三四久久| 久久久久九九九| 亚洲免费影院| 国内精品久久久久国产盗摄免费观看完整版| 欧美xart系列高清| 西西裸体人体做爰大胆久久久| 久久精品中文字幕一区| 欧美成人午夜| 国产精品午夜春色av| 午夜在线精品偷拍| 国产精品久久久久一区二区三区共| 国产精品一区二区你懂的| 在线观看国产一区二区| 国产精品白丝jk黑袜喷水| 久久久精品2019中文字幕神马| 国产精品久久久久久影院8一贰佰| 亚洲免费久久| 久久精品国产亚洲高清剧情介绍| 亚洲精品在线二区| 日韩亚洲国产精品| 久久精品国产99国产精品澳门| 久久视频国产精品免费视频在线| 欧美激情精品久久久久久蜜臀| 亚洲视频一二| 欧美a一区二区| 国产综合视频在线观看| 蜜臀av在线播放一区二区三区| 国产视频久久久久| 黄色成人在线观看| 樱桃成人精品视频在线播放| 国产精品揄拍500视频| 免费久久99精品国产| 在线不卡免费欧美| 国产精品中文在线| 99在线精品观看| 亚洲欧美日韩在线高清直播| 亚洲视频一区在线| 久久免费国产精品| 国产精品羞羞答答xxdd| 欧美色123| 久久精品国内一区二区三区| 最新国产成人在线观看| 久久精品免费| 尤妮丝一区二区裸体视频| 黄色成人片子| 欧美一区二区视频在线观看| 久久久久久久久久看片| 欧美日韩大片一区二区三区| 久久精品国产精品| 国产精品亚洲网站| 亚洲一品av免费观看| 国产亚洲欧美一区二区三区| 影音先锋日韩资源| 国产精品天天看| 在线观看欧美日本| 欧美另类一区| 国产欧美综合一区二区三区| 亚洲免费福利视频| 每日更新成人在线视频| 国产精品高潮久久| 欧美日韩国产精品| 亚洲精品一区二区三区在线观看| 久久久精品日韩| 亚洲人成精品久久久久| 一区二区三区视频在线播放| 9久草视频在线视频精品| 亚洲三级电影全部在线观看高清| 激情久久综艺| 亚洲激情一区| 久久国产主播| 亚洲免费福利视频| 欧美久色视频| 欧美在线免费观看| 亚洲一区二区不卡免费| 美女诱惑一区| 久久经典综合| 免费不卡视频| 欧美日本簧片| 91久久黄色| 伊人色综合久久天天五月婷| 亚洲一区二区三区精品视频| 亚洲精品久久久蜜桃| 久久精品欧美日韩精品| 亚洲主播在线观看| 在线欧美福利| 亚洲一区免费在线观看| 国产精品无码专区在线观看| 欧美日韩dvd在线观看| 精品成人在线观看| 国产一区二区三区久久久| 欧美日韩国产天堂| 宅男在线国产精品| 免费中文字幕日韩欧美| 国产视频自拍一区| 欧美精品观看| 欧美人与性动交cc0o| 欧美区高清在线| 欧美日韩精品一区二区在线播放| 国产精品免费福利| 久久av在线看| 在线一区亚洲| 欧美三级第一页| 亚洲网站啪啪| 国产精品日韩欧美综合|